FRONTHELL.NET

Guns + Lasers · Warsaw, EU

Tanks Drones #5: a CS2 server with tanks, drones and a Grad

The fifth FrontHell server: Counter-Strike 2 with the build mode; every three hours the players choose the next map: Dust II, Mirage, Cache, Overpass or Nuke. 32 slots, respawns, money for kills and a shop on F3 with turrets, laser mines, air defence, drones, the Shahed, a Grad, a mortar, an air strike and a tank you drive yourself. It stands in Warsaw, beside the first server.

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Mirage

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Map
Dust II · Mirage · Cache · Overpass · Nuke · by the players' vote
slots
32
Location
Warsaw, EU
Connect
play.fronthell.net:27017
IP 51.83.183.189:27017

Live · updated every 30 seconds

What the server is like

The same mode as on the other five servers, on the widest map of the four. Two teams, respawns, no rounds to sit out; every kill and every hit earns money, and the money goes into the shop on F3 - turrets and lasers, mines and fortifications, dispensers and money boxes, air defence, the jammer tower and the vehicles: drones, the Shahed, the Grad, the mortar, the strikes from the sky, the tank.

Mirage has more corners and doorways than Dust2 and less open road. Turrets and lasers hold the connectors, drones come over the roofs, and the air defence is what keeps them off your base. The tank has less room to run and more walls to hide behind - on this map it is a battering ram, not a hunter.

No client mod to install and no game file to change: the menu's look, the models and the sounds are one Steam Workshop pack the game fetches on joining. The server speaks English, Russian and Ukrainian and picks the language of your game.

Rhythm and rules

Up to ten bots fill the map while few people are on; every human who joins replaces one. Every three hours the players vote on the next map in a menu - Dust II, Mirage, Cache, Overpass, Nuke, or the same map an hour longer; !rtv or !votemap calls the vote earlier. Buildings go with the map, the money stays with you. Admins are on the servers and in the chat: !call reaches them, !votekick and !voteban are the players' own tools.

FAQ

Questions and answers

How do I connect to Tanks Drones #5?

Press "Play" on this page (a steam:// link that starts the game and joins), or open the game console and type connect play.fronthell.net:27017, or search for "FrontHell" in the community server browser. Nothing to install: the Workshop pack downloads on joining.

What is the server's IP address?

51.83.183.189:27017 - the same machine as Tanks Drones #1, one port up; play.fronthell.net:27017 is the same address by name.

Where does the server stand? What is the ping?

In Warsaw, on the same machine as Tanks Drones #1 - for most of Europe the nearest FrontHell servers. Players from Ukraine have the Kyiv servers, Tanks Drones #2 and #3, closer.

Are there bots on the server?

Yes, up to ten filler bots so that there is always somebody to fight; each person who joins takes a bot's place. The bots build nothing.

Which maps are on the server, and how does the map change?

Five maps: Dust II, Mirage, Cache, Overpass and Nuke. Every three hours the players choose the next one in a vote menu - or keep the current one an hour longer; !rtv or !votemap opens the vote earlier when half of the server asks for it. Buildings go with the map, the money stays. The map that is on right now is shown on this page and on the main page.

Is this the capture mode?

No: the common mode, the same as on the other five servers. How the point is taken and held is described in the guide to the mode, for the day a server runs it again.

Guides

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