FRONTHELL.NET

Guns + Lasers · Kyiv, Ukraine

Tanks Drones #6: a CS2 server with tanks, drones and a Grad

The sixth FrontHell server: Counter-Strike 2 with the build mode; every three hours the players choose the next map: Dust II, Mirage, Cache, Overpass or Nuke. 32 slots, respawns, money for kills and a shop on F3 with turrets, laser mines, air defence, drones, the Shahed, a Grad, a mortar, an air strike and a tank you drive yourself. It stands in Kyiv, beside the second server.

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Dust II

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Map
Dust II · Mirage · Cache · Overpass · Nuke · by the players' vote
slots
32
Location
Kyiv, Ukraine
Connect
91.211.118.64:27017
IP 91.211.118.64:27017

Live · updated every 30 seconds

What the server is like

The same mode as on the first two servers, on the tightest of the three maps. Two teams, respawns, no rounds to sit out; every kill and every hit earns money, and the money goes into the shop on F3 - turrets and lasers, mines and fortifications, dispensers and money boxes, air defence, the jammer tower and the vehicles: drones, the Shahed, the Grad, the mortar, the strikes from the sky, the tank.

No client mod to install and no game file to change: the menu's look, the models and the sounds are one Steam Workshop pack the game fetches on joining. The server speaks English, Russian and Ukrainian and picks the language of your game.

No client mod to install and no game file to change: the menu's look, the models and the sounds are one Steam Workshop pack the game fetches on joining. The server speaks English, Russian and Ukrainian and picks the language of your game.

Rhythm and rules

Up to ten bots fill the map while few people are on; every human who joins replaces one. Every three hours the players vote on the next map in a menu - Dust II, Mirage, Cache, Overpass, Nuke, or the same map an hour longer; !rtv or !votemap calls the vote earlier. Buildings go with the map, the money stays with you. Admins are on the servers and in the chat: !call reaches them, !votekick and !voteban are the players' own tools.

FAQ

Questions and answers

How do I connect to Tanks Drones #6?

Press "Play" on this page (a steam:// link that starts the game and joins), or open the game console and type connect 91.211.118.64:27017, or search for "FrontHell" in the community server browser. Nothing to install: the Workshop pack downloads on joining.

What is the server's IP address?

91.211.118.64:27017 - the server is joined by its IP; the address on this page is the one to type.

Where does the server stand? What is the ping?

In Kyiv, on the same machine as Tanks Drones #2. For players from Ukraine these are the nearest FrontHell servers; from most of Europe the Warsaw server, Tanks Drones #1, is closer.

Are there bots on the server?

Yes, up to ten filler bots so that there is always somebody to fight; each person who joins takes a bot's place. The bots build nothing.

Which maps are on the server, and how does the map change?

Five maps: Dust II, Mirage, Cache, Overpass and Nuke. Every three hours the players choose the next one in a vote menu - or keep the current one an hour longer; !rtv or !votemap opens the vote earlier when half of the server asks for it. Buildings go with the map, the money stays. The map that is on right now is shown on this page and on the main page.

Is this the capture mode?

No: the common mode, the same as on the other five servers. How the point is taken and held is described in the guide to the mode, for the day a server runs it again.

Guides

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