FRONTHELL.NET

Tanks Drones #1: a CS2 server with tanks, drones and turrets on de_dust2

The first FrontHell server: Counter-Strike 2 with the build mode on de_dust2. 32 slots, respawns, money for kills and a shop on F3 with turrets, laser mines, air defence, drones, a Grad and a tank you drive yourself. It stands in Warsaw - 25-35 ms from Ukraine and most of Europe.

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Map
de_dust2
slots
32
Location
Warsaw, EU
Connect
play.fronthell.net:27015
IP 146.59.105.136:27015

What the server is like

Two teams, respawns, no rounds to wait through: you die, you are back in a few seconds at a safe spot away from enemy guns. Every kill and every hit pays; the money goes into the F3 shop - turrets and lasers to hold ground, mines and walls, dispensers and money boxes for the team, air defence against drones and rockets, and the vehicles: kamikaze and gun drones, the Grad rocket launcher, the tank.

The client stays stock and VAC-secured: the menu, the models and the sounds are one Steam Workshop pack the game fetches on joining. The server speaks English, Russian and Ukrainian and picks the language of your game.

Rhythm and rules

Up to ten bots fill the map while few people are on; every human who joins replaces one. The map restarts every two hours - buildings go with it, the money stays with you. Admins are on the servers and in the chat: !call reaches them, !votekick and !voteban are the players' own tools.

Questions and answers

How do I connect to Tanks Drones #1?

Press "Play" on this page (a steam://connect link), or open the game console and type connect play.fronthell.net:27015, or search for "FrontHell" in the community server browser. Nothing to install: the Workshop pack downloads on joining.

What is the server's IP address?

play.fronthell.net:27015 - the name always points at the server, wherever it stands. The IP behind it today is 146.59.105.136:27015 (OVH, Warsaw); it changes if the server moves, the name does not.

What is the ping?

The server stands in Warsaw: about 25-35 ms from Ukraine and Poland, 30-50 ms from most of Europe.

Are there bots on the server?

Yes, up to ten filler bots so that there is always somebody to fight; each person who joins takes a bot's place. The bots build nothing.

Why is the map always de_dust2?

The mode needs open ground and roads for the tank and the drones; de_dust2 has both and everybody knows it. More maps come as they are tested - the Danger Zone ports are next.

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